A. PRZYMUS IMPASOWY POJEDYŃCZY

                                   przymus czwartej ręki

 

 

                                                           p. AW

                                                           c. K

                                                           k. ----

                                                           t. x

 

                                                           N

            p. Dx                                                                          p. K

            c. x                                                                             c. A

            k. ----              W                                           E          k. KD

            t. x                                                                              t. ----  

                                  

                                                           S

                                                           p. x

                                                           c. ----

                                                           k. AW

                                                           t. A

 

As trefl ustawia gracza E w przymusie

 

 

B. PRZYMUS  IMPASOWY POJEDYŃCZY

                                   przymus drugiej ręki  I

 

 

                                                           p. Ax

                                                           c. K

                                                           k. K

                                                           t. ----

 

                                                           N

            p. Dx                                                                          p. Wxx

            c. A                                                                            c. ----

            k. A                 W                                           E          k. ----

            t. ----                                                                         t. x      

                                  

                                                           S

                                                           p. K10x

                                                           c. ----

                                                           k. ----

                                                           t. A

 

As trefl stawia gracza W  przymusie.

 

 

 

C. PRZYMUS  IMPASOWY POJEDYŃCZY

                                   przymus drugiej ręki  II

 

                                                           p. x

                                                           c. AW

                                                           k. AW

                                                           t. ----

 

                                                           N

            p. K                                                                           p. Dx

            c. KD                                                                         c. x

            k. KD              W                                           E          k. x

            t. ----                                                                         t. x      

                                  

                                                           S

                                                           p. AW

                                                           c. x

                                                           k. x

                                                           t. A

 

As trefl stawia gracza W  przymusie.

 

D. PRZYMUS  IMPASOWY PODWÓJNY

                         jako pierwszy ustawiany prawy obrońca

 

                                                           p. AW

                                                           c. D

                                                           k. ----

                                                           t. x

 

                                                           N

            p. Dx                                                                          p. K

            c. A                                                                            c. K

            k. ----              W                                           E          k. KD

            t. x                                                                              t. ----  

                                  

                                                           S

                                                           p. x

                                                           c. ----

                                                           k. AW

                                                           t. A

 

As trefl stawia gracza E w przymusie. Bez straty lewy może on jedynie zrzucić kiera, ale wtedy as karo ustawi w przymusie gracza W.

 

 

 

 

 

E. PRZYMUS  IMPASOWY PODWÓJNY

                         jako pierwszy ustawiany prawy obrońca

 

                                                           p. A10

                                                           c. AW

                                                           k. ----

                                                           t. x

 

                                                           N

            p. Dx                                                                          p. K

            c. Dx                                                                          c. Kx

            k. ----              W                                           E          k. KD

            t. x                                                                              t. ----  

                                  

                                                           S

                                                           p. W

                                                           c. x

                                                           k. AW

                                                           t. A

 

As trefl stawia gracza E w przymusie. Bez straty lewy może on jedynie zrzucić kiera, ale wtedy as karo ustawi w przymusie gracza W.

 

 

F. PRZYMUS  IMPASOWY PODWÓJNY

                                   jako pierwszy ustawiany jest lewy obrońca

 

                                                           p. x

                                                           c. AW

                                                           k. AW

                                                           t. ----

 

                                                           N

            p. K                                                                           p. Dx

            c. Kx                                                                          c. Dx

            k. KD              W                                           E          k. ----

            t. ----                                                                         t. x      

                                  

                                                           S

                                                           p. AW

                                                           c. x

                                                           k. x

                                                           t. A

 

As trefl stawia gracza W  przymusie. Bez straty lewy może on wyrzucić jedynie kiera, ale wtedy ze stołu karo i as karo ustawi w przymusie gracza E.

 

 

 

G. PRZYMUS  IMPASOWY PODWÓJNY

                         obaj obrońcy są ustawiani jednocześnie

 

                                                           p. Ax

                                                           c. D

                                                           k. K

                                                           t. ----

 

                                                           N

            p. Dx                                                                          p. Wxx

            c. A                                                                            c. K

            k. A                 W                                           E          k. ----

            t. ----                                                                         t. ----  

                                  

                                                           S

                                                           p. K10x

                                                           c. ----

                                                           k. ----

                                                           t. A

 

As trefl stawia gracza W  przymusie. Bez straty lewy może on jedynie zrzucić kiera, ale wtedy ze stołu karo i w przymusie znajdzie się gracz E.